Article Details
Retrieved on: 2021-02-03 15:00:43
Tags for this article:
Click the tags to see associated articles and topics
Excerpt
It builds on Creative Assembly's own style of pausable real-time combat, which dates back more than 20 years to the release of Shogun: Total War. And ...
Article found on: www.polygon.com
This article is found inside other hiswai user's workspaces. To start your own collection, sign up for free.
Sign UpAlready have an account? Log in here